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Type:
Bug
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Status: Closed
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Priority:
Not Evaluated
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Resolution: Cannot Reproduce
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Affects Version/s: Qt 3D Studio 2.5
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Fix Version/s: None
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Component/s: Runtime 2.x
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Labels:None
We have a QTimer that runs at 60FPS and increases value of DataInput:
DataInput is declared like so:
And is used in custom material:
The application runs at 35FPS. If currentFrame++ line is removed, it goes back to 60FPS. The whole scene is animated and not cached.