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Task
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    Resolution: Fixed
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P2: Important
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    Qt 3D Studio 2.5
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    None
 
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        2baa0ab6191e8e74ec3f0133a6e4b45cd804d1df
 
Check current status of OpenGL runtime autotests and fix them to build + pass.
Currently at least runtime tests fails with:
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FAIL! : tst_qt3dsruntime::testRenderDefaultShaderGenerator_310() 'success' returned FALSE. ()
tst_qt3dsruntime.cpp(637) : failure location
FAIL! : tst_qt3dsruntime::testRenderDefaultShaderGenerator_320() 'success' returned FALSE. ()
tst_qt3dsruntime.cpp(637) : failure location
FAIL! : tst_qt3dsruntime::testRenderDefaultShaderGenerator_330() 'success' returned FALSE. ()
tst_qt3dsruntime.cpp(637) : failure location
...
| For Gerrit Dashboard: QT3DS-4035 | ||||||
|---|---|---|---|---|---|---|
| # | Subject | Branch | Project | Status | CR | V | 
| 285808,2 | Fix default material normal mapping | master | qt3dstudio/ogl-runtime | Status: MERGED | +2 | 0 |