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    • Technical task
    • Resolution: Unresolved
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    • OpenGL Runtime
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    Description

      There are already optimizations to skip code-paths which are needed to be done per-frame but not twice-a-frame in stereo mode. This optimization work can be continued. This probably doesn't bring any major performance gains but small ones here and there.

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            anmaatta Antti Määttä
            kagro Kaj Grönholm
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