Details
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Type:
Bug
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Status: Closed
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Priority:
Not Evaluated
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Resolution: Cannot Reproduce
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Affects Version/s: Qt 3D Studio 2.7
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Fix Version/s: Qt 3D Studio 2.8
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Component/s: OpenGL Runtime
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Labels:None
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Platform/s:
Description
In OGL 2.7, objects in ordered group are not transparent, probably because they are not blended.
The problem begins from commit 7cb740b ("Fix blending issues in ordered group", 2020-02-21).
If we change the following line at /ogl-runtime/src/runtimerender/rendererimpl/Qt3DSRendererImplLayerRenderData.cpp:975 back to 2.6, it would work again.
if (object.m_RenderableFlags.hasAlphaTest() || hasTransparency) { // 2.7
if (object.m_RenderableFlags.hasAlphaTest()) { // 2.6
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