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  1. Qt 3D Studio
  2. QT3DS-4192

Source image of the referenced material doesn't change when the reference object isn't visible

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    Details

    • Type: Bug
    • Status: Closed
    • Priority: P2: Important
    • Resolution: Fixed
    • Affects Version/s: Qt 3D Studio 2.7
    • Fix Version/s: Qt 3D Studio 2.8
    • Component/s: OpenGL Runtime
    • Labels:
      None
    • Commits:
      3e04b5995e9550f057e532e0138d64ff7e9abaea

      Description

      Source image of the referenced material doesn't change when the reference object (or parent) visibility is false by default.

      1. Download and run test application
      2. Press "2"
      Note: Change the source of reference material to b.png

      EXPECTED RESULT
      After step 2: The diffuse map will be changed to b.png

      ACTUAL RESULT
      After step 3: The diffuse map is a.png

      Recovery method:
      Press "3" (Change the visibility of the reference element to true)

      The workaround where we will set the visibility "true" by default cannot be applied in our project because of there is a complex structure

      Tested on 2.6 and master (Id1ddbf51922d9e9d68662d72bd5ba0906fe0b17c) branches

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              Assignee:
              anmaatta Antti Määttä
              Reporter:
              sergeytyuntyaev Sergey Tyuntyaev
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                Dates

                Created:
                Updated:
                Resolved:

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