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  1. Qt 3D Studio
  2. QT3DS-4219

Under heavy load, the animation freezes in an intermediate position

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    • Icon: Bug Bug
    • Resolution: Fixed
    • Icon: P2: Important P2: Important
    • None
    • Qt 3D Studio 2.8
    • OpenGL Runtime
    • None
    • Integrity, Windows
    • d7a79b49a50017de68f1a9e7b728465ab9398f8d

      Download and run attached application.

      In the test case TestApp.zip , the processor is loaded within 5 seconds. At this moment, a data input is sent to play the animation in the sub-presentation slide. The animation freezes image-2021-02-11-14-37-07-403.png . And after removing the load from the processor, the animation remains in such an intermediate state (it is not played to the end).

      The end state of the animation when played without CPU load image-2021-02-11-14-48-52-527.png .

      The more time load on the CPU, the more freezing and underplaying until the end of the animation.

      Expected result:
      We don't expect the animation to run smoothly, but we do expect it to go to the end.

        1. image-2021-02-11-14-37-07-403.png
          22 kB
          DMITRIY EFIMOV
        2. TestApp.zip
          37 kB
          DMITRIY EFIMOV
        3. image-2021-02-11-14-48-52-527.png
          17 kB
          DMITRIY EFIMOV
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            tonyl Tony Leinonen
            dmitry_efimov DMITRIY EFIMOV
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              Created:
              Updated:
              Resolved:

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