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      Ensure we can load up a uip in a Studio3D element. Ignore the API for now (a QUrl source property is enough).

      • both basic and threaded render loops must work
      • resource management (teardown on exit, window change, sceneGraphInvalidated, etc.)
      • handle window change

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            lagocs Laszlo Agocs
            lagocs Laszlo Agocs
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