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  1. Qt 3D Studio
  2. QT3DS-878

Runtime doesn't render at 60 fps under QML

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      For some reason we are seeing that the QML wrapper around runtime is prevented from running 60 fps. Setting on scene graph debugs (forcing the scene graph to render always) enables us to hit 60 fps or resizing the viewer window can also raise fps to 60 occasionally.

        For Gerrit Dashboard: QT3DS-878
        # Subject Branch Project Status CR V

            atreat Adam Treat
            e0150566 Janne Roine
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