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  1. Qt
  2. QTBUG-100195

Physics: Validate transform on physics shapes

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    • 6.4.0 FF
    • 6.4.0 FF
    • Quick: 3D
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      With multiple shapes in one rigid body, it should be possible to offset them and apply other local transformations. This should already work, but need to be validated.

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            qt.team.graphics.and.multimedia Qt Graphics Team
            esabraha Eskil Abrahamsen Blomfeldt
            Jarko Vihriälä Jarko Vihriälä
            Eskil Abrahamsen Blomfeldt Eskil Abrahamsen Blomfeldt
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