Some discussion & snapshots can be seen in QTBUG-99208 and QTBUG-100189
Research and implement (at least to a PoC level) one or more methods to do specular anti-aliasing.
If an option is found that performs well enough, we'll try to get it in Qt 6.4.
For Gerrit Dashboard: QTBUG-100372 | ||||||
---|---|---|---|---|---|---|
# | Subject | Branch | Project | Status | CR | V |
394304,2 | Fix temporal and progressive AA jitter | dev | qt/qtquick3d | Status: MERGED | +2 | 0 |
396715,4 | Add specular antialiasing | dev | qt/qtquick3d | Status: MERGED | +2 | 0 |