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  1. Qt
  2. QTBUG-101671

QQuick3DGeometry should support up to 8 morphTargets as QtQuick3D build-in Model dose

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    • Icon: Bug Bug
    • Resolution: Fixed
    • Icon: P2: Important P2: Important
    • 6.5, 6.6.0
    • 6.2.3, 6.3.0 Beta2
    • Quick: 3D
    • None
    • All
    • 04ddb0878 (dev)

      As I know, Quick3D supports maximum 8 morph targets and remains will be ignored. But Custom QQuick3DGeometry can only support one morph target. 

      Some code is out of sync in qssgmesh_p.h and qquick3dgeometry.h when handle QSSGMesh::MeshInternal and QSSGMesh::RuntimeMeshData.

      Finally, any plan to support more morph targets? 8 morph targets is not enough in practice.

        For Gerrit Dashboard: QTBUG-101671
        # Subject Branch Project Status CR V

            inho Inho Lee
            kleinlee1 klein lee
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