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  1. Qt
  2. QTBUG-101921

Different behavior about joint index and lighting on Android

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    • Icon: Bug Bug
    • Resolution: Fixed
    • Icon: P2: Important P2: Important
    • 6.4
    • 6.2.4, 6.3.0 Beta3
    • Quick: 3D
    • None
    • Mi 11 OS
      Android API Level: 30
    • Android

      Everything is ok when joint index is set to <74.  I thought 74 may be a hardware-related param on my device or something.

      However,  when joint index is set to >=74, target model with NoLighting material can be rendered normally but cant't be rendered with normal Lighting material.

      Two key lines in example:

      line 19:                index: 74

      line 77:                lighting: PrincipledMaterial.NoLighting

       

      In another official example "skinning", the unique joint index is 72.

        1. 20220320095915.jpg
          186 kB
          klein lee
        2. 202203200959151.jpg
          210 kB
          klein lee
        3. skeleton_android_test.zip
          4 kB
          klein lee
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            inho Inho Lee
            kleinlee1 klein lee
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              Created:
              Updated:
              Resolved:

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