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  1. Qt
  2. QTBUG-101921

Different behavior about joint index and lighting on Android

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    Details

    • Type: Bug
    • Status: Closed
    • Priority: P2: Important
    • Resolution: Fixed
    • Affects Version/s: 6.2.4, 6.3.0 Beta3
    • Fix Version/s: 6.4
    • Component/s: Quick: 3D
    • Labels:
      None
    • Environment:
      Mi 11 OS
      Android API Level: 30
    • Platform/s:
      Android

      Description

      Everything is ok when joint index is set to <74.  I thought 74 may be a hardware-related param on my device or something.

      However,  when joint index is set to >=74, target model with NoLighting material can be rendered normally but cant't be rendered with normal Lighting material.

      Two key lines in example:

      line 19:                index: 74

      line 77:                lighting: PrincipledMaterial.NoLighting

       

      In another official example "skinning", the unique joint index is 72.

        Attachments

        1. 20220320095915.jpg
          20220320095915.jpg
          186 kB
        2. 202203200959151.jpg
          202203200959151.jpg
          210 kB
        3. skeleton_android_test.zip
          4 kB

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              Assignee:
              inho Inho Lee
              Reporter:
              kleinlee1 klein lee
              Votes:
              1 Vote for this issue
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              2 Start watching this issue

                Dates

                Created:
                Updated:
                Resolved:

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