Details
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Type:
Task
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Status: Reported
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Priority:
P3: Somewhat important
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Resolution: Unresolved
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Affects Version/s: 6.3.0 Beta3
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Fix Version/s: 6.x
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Component/s: Quick: 3D
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Labels:None
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Environment:
Vertex animations like morphing can change the shapes before the fragment pipeline but current bouding box calculation is only influenced by position data. It should be enhanced.
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Platform/s: