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  1. Qt
  2. QTBUG-102026

Bounding box calculation for vertex animations

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    Details

    • Type: Task
    • Status: Reported
    • Priority: P3: Somewhat important
    • Resolution: Unresolved
    • Affects Version/s: 6.3.0 Beta3
    • Fix Version/s: 6.x
    • Component/s: Quick: 3D
    • Labels:
      None
    • Environment:

      Vertex animations like morphing can change the shapes before the fragment pipeline but current bouding box calculation is only influenced by position data. It should be enhanced.

    • Platform/s:
      All

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          Assignee:
          qt.team.graphics.and.multimedia Qt Graphics Team
          Reporter:
          inho Inho Lee
          Votes:
          1 Vote for this issue
          Watchers:
          2 Start watching this issue

            Dates

            Created:
            Updated:

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