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Task
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Resolution: Unresolved
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P2: Important
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Some random issues I've noticed while looking at QSGAnimationDriver. Noted here so we don't lose them.
- Always uses QGuiApplication::primaryScreen(), but animation rates should be tied to the screen the given window is on
- Doesn't handle QScreen::refreshRateChanged()
- Uses manual timer-based animation driver based on refresh rate of screen
- Ideally we should drive animations from sources like CADisplayLink on macOS
- Which would make sense as a generic animation driver in QtGui
- Ideally we should drive animations from sources like CADisplayLink on macOS