Details
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Bug
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Resolution: Invalid
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P2: Important
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None
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6.3.0 RC
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None
Description
qquick3dscenerenderer.cpp:
...
Q_QUICK3D_PROFILE_END_WITH_PAYLOAD(QQuick3DProfiler::Quick3DRenderFrame,
STAT_PAYLOAD(m_sgContext->rhiContext()->stats()));
stats() seems to count way too many passes, I guess this is side-effect of prepare taking too long and hitting frameswaps?