Details
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Task
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Resolution: Won't Do
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P2: Important
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Description
There are at least 3 users of glslparser currently:
- Qt Creator (https://code.qt.io/cgit/qt-creator/qt-creator.git/tree/src/libs/glsl)
- Quick3D Material Editor (https://code.qt.io/cgit/qt/qtquick3d.git/tree/src/glslparser)
- Qt Quick Effect Maker (Has built-time dependency to Quick3D glslparser)
- Others?
To improve the maintenance, bug fixing etc. we should consider what is the correct repository for the glglparser instead of forking it into multiple places. Would qtshadertools module be a good place for it? Or if effect & material editors are in future developed in Qt Creator repository that could also be the place, do other parts of Qt need this?