Uploaded image for project: 'Qt'
  1. Qt
  2. QTBUG-103802

Generating shaders takes a long time during Designer puppet reset

    XMLWordPrintable

    Details

    • Type: Task
    • Status: Reported
    • Priority: P2: Important
    • Resolution: Unresolved
    • Affects Version/s: 6.3.0
    • Fix Version/s: None
    • Component/s: Quick: 3D
    • Labels:
      None

      Description

      See investigation inĀ QDS-6885. According to that, it seems that significant portion of puppet load time after puppet reset is spent generating/compiling shaders. This is also done for three different puppets at the same time, which worsens the problem.

      Investigate if there is some viable options to cache shaders to speed up scene loading.

      A separate implementation task can be created is a viable way to improve the situation is identified, or the implementation can be done in context of this task.

        Attachments

          Issue Links

          No reviews matched the request. Check your Options in the drop-down menu of this sections header.

            Activity

              People

              Assignee:
              qt.team.graphics.and.multimedia Qt Graphics Team
              Reporter:
              e0348803 Miikka Heikkinen
              Votes:
              0 Vote for this issue
              Watchers:
              4 Start watching this issue

                Dates

                Created:
                Updated: