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Bug
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Resolution: Done
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P3: Somewhat important
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4.7.0
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None
Enums in QML are often documented just by their enum name. This causes people to misunderstand their intended use, which is prefixed by ElementName.
This results in incorrect use;
flickDirection: HorizontalFlick // causes "Unable to assign [undefined] to int" when QML is parsed
While the correct usage is;
flickDirection: Flickable.HorizontalFlick // Correct use