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  1. Qt
  2. QTBUG-105379

Qt3D - Wrong blending with QtQuick.Window

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Details

    • Bug
    • Resolution: Unresolved
    • P3: Somewhat important
    • None
    • 5.14.2, 5.15.2, 6.2.4, 6.3.1, 6.4.0
    • Qt3D
    • None
    • Ubuntu desktop 20.04
    • Linux/X11

    Description

      In a QtQuick.Window, when trying to use transparent Entity in a Scene3D with a transparent ClearBuffer the resulting blending color/alpha is wrong.

       

      The material I'm using is PhongAlphaMaterial. I know it's deprecated but it's the one that let me set BlendEquationArguments

      Also tried to change to DiffuseSpecularMaterial but also getting wrong results.

       

       

      • This is what I get when I run the attached code:

        

       

      As you can see the red-transparent sphere its not completely visualized.

       

      • Result without setting BlendEquationParams to Sphere marerial (color should be red):

       

       

      Here is another post I did with more info

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            seanharmer Sean Harmer
            alexandre_barreiro alex barreiro
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            Dates

              Created:
              Updated:

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