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    Task 
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    Resolution: Unresolved
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    P3: Somewhat important 
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    None
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Follow up to QTBUG-103744. The qWarnings can be made more informative, because not specifying BATCHABLE (in CMake) or not passing -b (qsb) for vertex shaders to be used with scenegraph materials or effects is not uncommon.
- resulted from
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                    QTBUG-103744 qt_add_shaders fails with "No GLSL shader code found" -         
- Closed
 
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