Details
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Suggestion
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Resolution: Fixed
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P2: Important
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Description
Single-colored shapes are often used for small, scalable icons in Qt Design Studio. To improve performance of these, we can implement a GPU-based shape renderer based on Loop-Blinn. Note that any cubic curves have to be approximated by quadratic curves.
Article on implementation with antialiasing here: https://medium.com/@evanwallace/easy-scalable-text-rendering-on-the-gpu-c3f4d782c5ac
Attachments
Issue Links
- relates to
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QTBUG-104122 Anti-aliased curve rendering for shapes
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- Closed
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QTBUG-106529 QtQuick.Shapes docs lacks mentionning how to make it smooth
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- Closed
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