Details
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Bug
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Resolution: Unresolved
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P1: Critical
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None
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6.4.0 Beta4, 6.4.0 RC1
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None
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Windows 10, mingw 11.2.0, Intel UHD Graphics 630
Description
Trying to run examples with Scene3D on Windows:
advancedcustommaterial, audio-visualizer-qml, controls, scene3d
they get crashed with segmentation fault in
QOpenGLContext::shareGroup() const
Looks like when rendering first frame, so maybe somehow related to QTBUG-104593.
Backtrace for scene3d attached. Qt creator show Thread 19 trace when stops.
Also example controlsunderlay with compositingMode: Scene3D.Underlay doesn't get crashed, but show nothing in 3d scene, while controls are shown.
Same for scene3d example if add Scene3D.Underlay mode: no crash but no 3d content.
Also if I click "multisample" to true, application totally freeze.
In all examples I have to add opengl render manually (QTBUG-106922).