Details
Description
To reproduce run the example and press the red rectangle at the top-left corner of the window.
When the button is pressed skin is removed from the mesh node.
- The node is expected to be immediately teleported to (0.5, 0.5) - doesn't happen.
- The Mesh node should start following the parent node (marked with yellow sphere) - doesn't happen.
Attachments
For Gerrit Dashboard: QTBUG-109088 | ||||||
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# | Subject | Branch | Project | Status | CR | V |
446303,2 | Skin: clear boneData when clearing joints | dev | qt/qtquick3d | Status: MERGED | +2 | 0 |
446557,2 | Skin: clear boneData when clearing joints | 6.4 | qt/qtquick3d | Status: MERGED | +2 | 0 |