Details
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Bug
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Resolution: Duplicate
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P2: Important
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None
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6.3.0
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Tested on Windows using Android 10 emulator and Oneplus 5 running Android 10
Description
Shows blank screen and gives errors.
E linker : library "/system/lib/libcrypto.so" ("/system/lib/libcrypto.so") needed or dlopened by "/data/app/org.qtproject.example.lights-1NRxjxNKA-z9XkJZYQAUSQ==/lib/arm64/libQt6Core_arm64-v8a.so" is not accessible for the namespace: [name="classloader-namespace", ld_library_paths="", default_library_paths="/data/app/org.qtproject.example.lights-1NRxjxNKA-z9XkJZYQAUSQ==/lib/arm64:/data/app/org.qtproject.example.lights-1NRxjxNKA-z9XkJZYQAUSQ==/base.apk!/lib/arm64-v8a", permitted_paths="/data:/mnt/expand:/data/data/org.qtproject.example.lights"] W qt.network.ssl: : The backend "cert-only" does not support QSslKey W qt.network.ssl: : Active TLS backend does not support key creation W qt.network.ssl: : The backend "cert-only" does not support QSslKey W qt.network.ssl: : Active TLS backend does not support key creation W qt.network.ssl: : The backend "cert-only" does not support QSslKey W qt.network.ssl: : Active TLS backend does not support key creation W qt.network.ssl: : The backend "cert-only" does not support QSslKey W qt.network.ssl: : Active TLS backend does not support key creation W liblights_arm64-v8a.so: [Qt3DRender::GLTexture] No QTextureData generated from Texture Generator yet. Texture will be invalid for this frame W liblights_arm64-v8a.so: [Qt3DRender::GLTexture] No QTextureData generated from Texture Generator yet. Texture will be invalid for this frame I AdrenoGLES: WARNING: 0:3: extension 'GL_ARB_fragment_coord_conventions' is not supported I AdrenoGLES: ERROR: 0:6: 'attribute' : supported in vertex shaders only I AdrenoGLES: ERROR: 0:7: 'attribute' : supported in vertex shaders only I AdrenoGLES: ERROR: 2 compilation errors. No code generated. 07-13 09:43:15.554 16817 24691 I AdrenoGLES: W liblights_arm64-v8a.so: QOpenGLShader::compile(Fragment): WARNING: 0:3: extension 'GL_ARB_fragment_coord_conventions' is not supported W liblights_arm64-v8a.so: ERROR: 0:6: 'attribute' : supported in vertex shaders only W liblights_arm64-v8a.so: ERROR: 0:7: 'attribute' : supported in vertex shaders only W liblights_arm64-v8a.so: ERROR: 2 compilation errors. No code generated. 07-13 09:43:15.554 16817 24691 W liblights_arm64-v8a.so: 07-13 09:43:15.554 16817 24691 W liblights_arm64-v8a.so: W liblights_arm64-v8a.so: *** Problematic Fragment shader source code *** W liblights_arm64-v8a.so: #version 100 W liblights_arm64-v8a.so: #ifdef GL_KHR_blend_equation_advanced W liblights_arm64-v8a.so: #extension GL_ARB_fragment_coord_conventions : enable W liblights_arm64-v8a.so: #extension GL_KHR_blend_equation_advanced : enable W liblights_arm64-v8a.so: #endif W liblights_arm64-v8a.so: #ifndef GL_FRAGMENT_PRECISION_HIGH W liblights_arm64-v8a.so: #define highp mediump W liblights_arm64-v8a.so: #endif W liblights_arm64-v8a.so: #line 1 07-13 09:43:15.554 16817 24691 W liblights_arm64-v8a.so: W liblights_arm64-v8a.so: #define LAYER_diffuse W liblights_arm64-v8a.so: #define LAYER_specular W liblights_arm64-v8a.so: #define LAYER_normal W liblights_arm64-v8a.so: uniform highp vec3 eyePosition; W liblights_arm64-v8a.so: attribute highp vec3 worldPosition; W liblights_arm64-v8a.so: attribute highp vec3 worldNormal; W liblights_arm64-v8a.so: uniform highp float shininess; W liblights_arm64-v8a.so: uniform highp vec4 ks; W liblights_arm64-v8a.so: uniform highp vec4 kd; W liblights_arm64-v8a.so: uniform highp vec4 ka; W liblights_arm64-v8a.so: /**************************************************************************** W liblights_arm64-v8a.so: ** W liblights_arm64-v8a.so: ** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB). W liblights_arm64-v8a.so: ** Contact: https://www.qt.io/licensing/ W liblights_arm64-v8a.so: ** W liblights_arm64-v8a.so: ** This file is part of the Qt3D module of the Qt Toolkit. W liblights_arm64-v8a.so: ** W liblights_arm64-v8a.so: ** $QT_BEGIN_LICENSE:BSD$ W liblights_arm64-v8a.so: ** Commercial License Usage W liblights_arm64-v8a.so: ** Licensees holding valid commercial Qt licenses may use this file in W liblights_arm64-v8a.so: ** accordance with the commercial license agreement provided with the W liblights_arm64-v8a.so: ** Software or, alternatively, I AdrenoGLES: WARNING: 0:3: extension 'GL_ARB_fragment_coord_conventions' is not supported I AdrenoGLES: ERROR: 0:5: 'attribute' : supported in vertex shaders only I AdrenoGLES: ERROR: 0:7: 'attribute' : supported in vertex shaders only I AdrenoGLES: ERROR: 0:8: 'attribute' : supported in vertex shaders only I AdrenoGLES: ERROR: 0:12: 'attribute' : supported in vertex shaders only I AdrenoGLES: ERROR: 4 compilation errors. No code generated. 07-13 09:43:15.557 16817 24691 I AdrenoGLES: W liblights_arm64-v8a.so: QOpenGLShader::compile(Fragment): WARNING: 0:3: extension 'GL_ARB_fragment_coord_conventions' is not supported W liblights_arm64-v8a.so: ERROR: 0:5: 'attribute' : supported in vertex shaders only W liblights_arm64-v8a.so: ERROR: 0:7: 'attribute' : supported in vertex shaders only W liblights_arm64-v8a.so: ERROR: 0:8: 'attribute' : supported in vertex shaders only W liblights_arm64-v8a.so: ERROR: 0:12: 'attribute' : supported in vertex shaders only W liblights_arm64-v8a.so: ERROR: 4 compilation errors. No code generated. 07-13 09:43:15.557 16817 24691 W liblights_arm64-v8a.so: 07-13 09:43:15.557 16817 24691 W liblights_arm64-v8a.so: W liblights_arm64-v8a.so: *** Problematic Fragment shader source code *** W liblights_arm64-v8a.so: #version 100 W liblights_arm64-v8a.so: #ifdef GL_KHR_blend_equation_advanced W liblights_arm64-v8a.so: #extension GL_ARB_fragment_coord_conventions : enable W liblights_arm64-v8a.so: #extension GL_KHR_blend_equation_advanced : enable W liblights_arm64-v8a.so: #endif W liblights_arm64-v8a.so: #ifndef GL_FRAGMENT_PRECISION_HIGH W liblights_arm64-v8a.so: #define highp mediump W liblights_arm64-v8a.so: #endif W liblights_arm64-v8a.so: #line 1 07-13 09:43:15.557 16817 24691 W liblights_arm64-v8a.so: W liblights_arm64-v8a.so: #define LAYER_diffuseTexture W liblights_arm64-v8a.so: #define LAYER_specular W liblights_arm64-v8a.so: #define LAYER_normalTexture W liblights_arm64-v8a.so: attribute highp vec2 texCoord; W liblights_arm64-v8a.so: uniform sampler2D normalTexture; W liblights_arm64-v8a.so: attribute highp vec4 worldTangent; W liblights_arm64-v8a.so: attribute highp vec3 worldNormal; W liblights_arm64-v8a.so: /**************************************************************************** W liblights_arm64-v8a.so: ** W liblights_arm64-v8a.so: ** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB). W liblights_arm64-v8a.so: ** Contact: https://www.qt.io/licensing/ W liblights_arm64-v8a.so: ** W liblights_arm64-v8a.so: ** This file is part of the Qt3D module of the Qt Toolkit. W liblights_arm64-v8a.so: ** W liblights_arm64-v8a.so: ** $QT_BEGIN_LICENSE:BSD$ W liblights_arm64-v8a.so: ** Commercial License Usage W liblights_arm64-v8a.so: ** Licensees holding valid commercial Qt licenses may use this file in W liblights_arm64-v8a.so: ** accordance with the commercial license agreement provided with the W liblights_arm64-v8a.so: ** Software or, alternatively, in accordance with the terms contained in W liblights_arm64-v8a.so: ** a written
Attachments
Issue Links
- duplicates
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QTBUG-99019 PhongMaterial does not work in GLES2
- Closed
- resulted in
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QTBUG-104066 [Android] Test manually all the /examples folder examples with Qt Creator
- Closed