Details
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Bug
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Resolution: Cannot Reproduce
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P1: Critical
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None
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6.4.2
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None
Description
I can see relative frequent crashes related to the BusyIndicator / Material in our application reporting. I'm unable to reproduce them on a local device which is attached to a debugger, though. Maybe this is due to suspend/resume cycles of iOS devices.
The crash comes in the following flavors:
QPen::QPen(Qt::PenStyle) QPaintEngineExPrivate::QPaintEngineExPrivate() QRasterPaintEngine::QRasterPaintEngine(QPaintDevice*) QImage::paintEngine() constfah-debugQPainter::begin(QPaintDevice*) QPainter::QPainter(QPaintDevice*) QQuickMaterialBusyIndicatorNode::updateCurrentTime(int) QQuickAnimatedNode::advance() void doActivate<false>(QObject*, int, void**) QQuickWindowPrivate::renderSceneGraph(QSize const&, QSize const&) QSGRenderThread::syncAndRender()fah-debugQSGRenderThread::run() QThreadPrivate::start(void*)libsystem_pthread.dylib_pthread_start
and
QBrush::QBrush() QPainter::QPainter(QPaintDevice*) QQuickMaterialBusyIndicatorNode::updateCurrentTime(int) QQuickAnimatedNode::advance() void doActivate<false>(QObject*, int, void**) QQuickWindowPrivate::renderSceneGraph(QSize const&, QSize const&) QSGRenderThread::syncAndRender() QSGRenderThread::run() QThreadPrivate::start(void*) libsystem_pthread.dylib _pthread_start libsystem_pthread.dylib thread_start
.
The app uses the stock busy indicator when reconnecting to a service.