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  1. Qt
  2. QTBUG-110943

Optimize string handling

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    • Resolution: Unresolved
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      First make some measurements (maybe permanent behind define) of how long creating the shaders & component and baking takes. Then optimize at least the string handling. QQEM used to use QStringBuilder but that wasn't enabled when switching qmake -> CMake. Also use std::as_const when possible etc. Measure the improvements.

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            kagro Kaj Grönholm
            kagro Kaj Grönholm
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