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  1. Qt
  2. QTBUG-111716

Taphandler in Texture SourceItem seem to have maximum size (too small)

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Details

    • Bug
    • Resolution: Unresolved
    • P2: Important
    • None
    • 6.5.0 Beta3
    • Quick: 3D
    • None

    Description

      I am creating an object with #Rectangle and a material with a Texture that has a SourceItem. WIthin this source Item I can add Taphandler Hoverhandler etc. However I have a special case. The size of this SourceItem is very large. approximately 16000x16000 (it works fine with rendering, performance is great) . However the input handlers only trigger if I stay within the Item's texture coordinates of roughly x: 1000 and y 500 . Going outside these areas with the mouse does not produce any events from the handlers. Is there a maximum size for these handlers? I'd expect the input to register regardless of the position within the sourceItem of the Texture

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            qt.team.graphics.and.multimedia Qt Graphics Team
            phalix Felix van de Donk
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              Updated:

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