Details
-
Bug
-
Resolution: Duplicate
-
P2: Important
-
None
-
6.4.0
-
None
Description
AnimatedImage appears to use a very large amount of GPU memory.
By adding just four GIFs to a QML scene GPU usage can jump to over 1.5GB.
I've attached a project which should work as a minimum reproduction example. The project allows you to select a gif file and load it to four AnimatedImage components in a grid.
After loading them the MacOS ActivityMonitor shows significant amount of GPU usage, in my case it was 1.47GB
Attachments
Issue Links
- duplicates
-
QTBUG-103710 Poor AnimatedImage performance
-
- Reported
-
- relates to
-
QTBUG-46619 Growing memory when AnimatedImage is playing
-
- Reported
-
-
QTBUG-64272 AnimatedImage uses a lot of memory when caching is enabled
-
- Open
-
-
QTBUG-30524 QQuickImageProvider does not support AnimatedImage element.
-
- Open
-