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Bug
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Resolution: Fixed
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P2: Important
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6.8.0
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None
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100efc962 (118-based), 8ce04357b (dev), 32e16d24c (dev), df6e6d17f (6.8), 048c5bee8 (6.8), e8d6197d8 (dev), 99837d556 (dev), b4e73b109 (dev), 93dbf4d13 (dev), 2fe1b132d (6.9)
Similar to our new D3D and Metal backends, we should use ANGLE on Linux as well. This however requires working support for some kind of native GPU-memory-buffers that we can import to for both EGL and GLX.
- depends on
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QTBUG-112280 Support Metal and D3D RHI backends
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- Closed
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