Details
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Task
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Resolution: Fixed
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P2: Important
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None
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None
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4a4772ea8 (dev)
Description
We should be able to unify the materials used for different color styles for Scatter3D the same way that was done for Surface3D. This should improve performance a bit, at least when changing color styles.
Attachments
For Gerrit Dashboard: QTBUG-116475 | ||||||
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# | Subject | Branch | Project | Status | CR | V |
506779,10 | Unify scatter materials | dev | qt/qtgraphs | Status: MERGED | +2 | 0 |