Details
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Bug
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Resolution: Won't Do
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P3: Somewhat important
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None
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6.6.0
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None
Description
On ST boards (linux-g+-Ubuntu22.04-x64-stm32mp15-disco and linux-g+-Ubuntu22.04-x64-stm32mp15-eval) when executing morphing example, there is printed huge amount following two lines to:
No GLSL shader code found (versions tried: QList(100) ) in baked shader QShader(stage=0 shaders=QList(ShaderKey(0 Version(100 QFlags()) 0), ShaderKey(1 Version(130 QFlags()) 0), ShaderKey(1 Version(140 QFlags()) 0), ShaderKey(1 Version(300 QFlags(0x1)) 0), ShaderKey(1 Version(330 QFlags()) 0), ShaderKey(2 Version(50 QFlags()) 0), ShaderKey(4 Version(12 QFlags()) 0)) desc.isValid=true)
Failed to build graphics pipeline state
And on monitor there is not existing morphing animation.