Details
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Bug
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Resolution: Won't Do
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P3: Somewhat important
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None
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5.15.15
Description
A reproducer:
Window { width: 640 height: 480 visible: true title: qsTr("Hello World") ChartView { title: "Line Chart" anchors.fill: parent antialiasing: true LineSeries { useOpenGL: true name: "Line" XYPoint { x: 0 y: 0 } XYPoint { x: 1.1 y: 2.1 } XYPoint { x: 1.9 y: 3.3 } XYPoint { x: 2.1 y: 2.1 } XYPoint { x: 2.9 y: 4.9 } XYPoint { x: 3.4 y: 3 } XYPoint { x: 4.1 y: 3.3 } } } }
Set useOpenGL to true and false and deploy to target, one can see that with useOpenGL enabled, the line is less sharp, looking blurred and under-antialiased. I am testing on a Apalis iMX6 which has Vivante GC2000 GPU. So OpenGL ES should be supported.
I am still trying to take screenshot for target though. Also, testing Qt 6.