Details
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Bug
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Resolution: Unresolved
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P3: Somewhat important
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None
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6.7
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None
Description
The eglfs_kms_egldevice backend is missing headless mode on NVIDIA so need to use eglfs_kms, but that seems to get stuck when calling eglSwapBuffers.
The problem looks like doubled buffered context is added to EGL queue but that queue is never dequeued in headless so it will block after a few calls.
As a workaround, simply skip the calls because headless mode they should be no-op.