Details
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Bug
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Resolution: Incomplete
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P2: Important
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None
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dev
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None
Description
While testing Qt on VxWorks on the i.MX6 board, we noticed a crash in QOpenGLTextureBlitterPrivate::blit.
QBlitterTextureBinder in constructor uses QOpenGLContext::currentContext(), it will crash if currentContext() is nullptr.
Solution is to return from QOpenGLTextureBlitterPrivate::blit before creating QBlitterTextureBinder, when currentContext() is not set.