Details
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Bug
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Resolution: Unresolved
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P2: Important
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None
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6.8.0 FF
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None
Description
The manual tests in qt3d named custom-mesh will not run properly. They all share the same errors:
- Shader Error: "cbuffer ID 50 (name: qt3d_light_uniforms), member index 0 (name: lights) cannot be expressed with either HLSL packing layout or packoffset."
- Qt3D.Renderer.RHI.Backend: Failed to build graphics pipeline: Invalid fragment shader
Here are the tests listed:
- custom-mesh-cpp
- custom-mesh-cpp-indirect
- custom-mesh-qml
- custom-mesh-update-data-cpp
- custom-mesh-update-data-qml