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  1. Qt
  2. QTBUG-121808

Manual testing - custom-mesh shader error

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Details

    • Bug
    • Resolution: Unresolved
    • P2: Important
    • None
    • 6.8.0 FF
    • Testing: QuickTest
    • None
    • Windows

    Description

      The manual tests in qt3d named custom-mesh will not run properly. They all share the same errors:

      • Shader Error:  "cbuffer ID 50 (name: qt3d_light_uniforms), member index 0 (name: lights) cannot be expressed with either HLSL packing layout or packoffset."
      • Qt3D.Renderer.RHI.Backend: Failed to build graphics pipeline: Invalid fragment shader

      Here are the tests listed:

      • custom-mesh-cpp
      • custom-mesh-cpp-indirect
      • custom-mesh-qml
      • custom-mesh-update-data-cpp
      • custom-mesh-update-data-qml

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            qt.team.quick.subscriptions Qt Quick and Widgets Team
            chrisrl Chris Lerner
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            Dates

              Created:
              Updated:

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