Details
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Task
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Resolution: Fixed
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Not Evaluated
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6.6, 6.8
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None
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95c20ffac (dev), c56553ae3 (6.7)
Description
When using the D3D12 rhi backend if you attempt to import an existing ID3D12Device it will crash. I've got a patch that fixes this already which I will attach in a sec, the problem is that the activeAdapter is not set for the code path where you import an existing device which then causes logic to call IDXGIAdapter1::GetDesc on an uninitalized pointer.
Attached is a simple project which demonstrates the issue.