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  1. Qt
  2. QTBUG-123339

Critical QTextEngine regression in Qt 6.7.0 RC1.

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Details

    • Bug
    • Resolution: Fixed
    • P1: Critical
    • 6.8.0 FF
    • 6.7.0 RC
    • GUI: Text handling
    • None
    • All
    • b45d7cc24 (6.7.0), 7a84c58f5 (dev), c9b5b40d1 (6.7)

    Description

      I'm sorry I don't bring the minimal example, but please hear me out (and read some code). Because I've updated Telegram Desktop to Qt 6.7.0 and got huge amount of crashes, I found the cause and fixed it - it's a regression.

      There was this commit for Qt 6.7.0 QTextEngine: Protect against integer overflow with huge texts - the link highlights the problematic lines being changed.

      And it does protect (I guess) against integer overflows, but for a-little-bit-large strings, like 4kb, it gets a different UB due to unsigned integer types wrapping around 0 (while before it was a signed negative value). The code is following:

      qsizetype space_charAttributes = sizeof(QCharAttributes) * string.size() / sizeof(void*) + 1;
      qsizetype space_logClusters = sizeof(unsigned short) * string.size() / sizeof(void*) + 1;
      available_glyphs = (allocated - space_charAttributes - space_logClusters) * sizeof(void*) / QGlyphLayout::SpaceNeeded;
      

      Everything is qsizetype. Before everything was int. Consider a large string: space_charAttributes becomes large, space_logClusters becomes large and it is possible that:

      allocated < space_charAttributes + space_char_logClusters

      Then before the commit available_glyphs simply became negative and the following check if (available_glyphs < str.size()) was still correctly passed, while now available_glyphs becomes this huge unsigned value (due to the result wrapping around 0) and you get available_glyphs >= str.size(), so you proceed with this code:

      memory = stack_memory;
      ...
      void *m = memory + space_charAttributes + space_logClusters;
      glyphLayout = QGlyphLayout(reinterpret_cast<char *>(m), str.size());
      glyphLayout.clear();
      

      Here we crash in the memset inside glyphLayout.clear(), because we try to clear str.size() * something amount of memory (which is more than we've allocated on the stack).

      So my point is, that should be done:

      qsizetype space_charAttributes = sizeof(QCharAttributes) * string.size() / sizeof(void*) + 1;
      qsizetype space_logClusters = sizeof(unsigned short) * string.size() / sizeof(void*) + 1;
      if (allocated > space_charAttributes + space_logClusters) {
        available_glyphs = (allocated - space_charAttributes - space_logClusters) * sizeof(void*) / QGlyphLayout::SpaceNeeded;
      } else {
        available_glyphs = 0;
      }
      

      This patch fixed the crash for me.

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            tvete Paul Olav Tvete
            johnpreston John Preston
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              Created:
              Updated:
              Resolved:

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