Details
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Suggestion
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Resolution: Unresolved
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Not Evaluated
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None
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6.6.2
Description
User requested for feature to add individual midmap levels for texture which is used in QtQuick3d scene:
"Ideally I would like to define the levels by some kind of array of image file URLs (so an array instead of a single URL for the Texture source property). For now I am using the automatic mipmap generation, but for precise control of the scene I am rendering I prefer making the mipmap textures myself."