Details
-
Bug
-
Resolution: Fixed
-
P3: Somewhat important
-
None
-
6.7
-
None
-
-
168fa32e0 (dev), 79e48a49e (dev), 3676b6366 (6.8), 4a6df4f4e (6.8)
-
2024wk16FOQtforAndroid, 2024wk20s2FOQtforAndroid, 2024wk22s2FOQtforAndroid, 2024wk24s2FOQtforAndroid, 2024wk30s2FOQtforAndroid, 2024wk32s2FOQtforAndroid
Description
Earlier the example looked weird on my emulator, but I forgot about it due to other tasks and I also thought that maybe the graphical glitches we saw with changing the orientation might be related. But alas, it was not so.
So running the example on different AVDs showed a way different looking Java part. After a bit of looking at config files and trying some options it's the low DPI displays that were looking especially weird. I guess the Java part doesn't scale to different pixel densities. Screenshots should show this well - 120dpi, 160dpi, 240dpi and 320dpi are attached below. The resolution was always set to 1080x1920.