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Bug
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Resolution: Done
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P3: Somewhat important
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4.7.0
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None
The intention is to perform some resetting function on sibling elements when a particular element is triggered. For example, a menu was clicked to expand it; close other open menus.
It appears comparison doesn't work when the item is passed to a different component. I'm too used to my C++ world
How can I achieve the effect I want here?