Details
Description
Stereo rendering fixes made changes where we would end up passing
an attachment point value (int) instead of passing a GL_COLOR_ATTACHMENT0 + attachmnent point to glDrawBuffer.
This only happens when there is a single color attachment
Attachments
For Gerrit Dashboard: QTBUG-126251 | ||||||
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# | Subject | Branch | Project | Status | CR | V |
569840,1 | Fix render to texture | 6.7.2 | qt/qt3d | Status: NEW | +2 | 0 |
596560,1 | Fix render to texture | tqtc/lts-5.15-opensource | qt/tqtc-qt3d | Status: NEW | 0 | 0 |