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Bug
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    Resolution: Out of scope
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P3: Somewhat important
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    4.5.1
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    None
 
The following prints twice 32 when run on a dual screen setup, with the primary screen (x = 0) set to 32bpp, and the second screen (x = 1) to 16bpp:
    qDebug() << QColormap::instance(0).depth();
    qDebug() << QColormap::instance(1).depth();
With the primary screen set to 16bpp and the secondary set to 32bpp it prints twice 16.