Details
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Bug
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Resolution: Out of scope
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P4: Low
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4.6.3, 4.7.0
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None
Description
QPicture internally uses a QBuffer d->pictb, and this buffer is used for read during play().
This causes problems during concurrent access to QPicture play().
maybe d->picb could be just a QByteArray and QBuffer will be istantiated internally to play() method.
In this way we can call play() concurrently