Details
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Bug
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Resolution: Unresolved
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P2: Important
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6.8
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73f113764 (dev), 04bc8495b (6.8)
Description
The game lags because of the poor sound implementation it seems: the
output prints `Failed wait for getting sink drained; was draining: true`
over and over again when a lots of sounds are happening, like lots of
fighting for example.
Attachments
Issue Links
- is blocked by
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QTBUG-133307 [soundeffect] re-implement QSoundEffect via a player singleton
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- In Progress
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Gerrit Reviews
For Gerrit Dashboard: QTBUG-127560 | ||||||
---|---|---|---|---|---|---|
# | Subject | Branch | Project | Status | CR | V |
637885,79 | QSoundEffect: use QAudioPlaybackEngine to implement new QSoundEffect | dev | qt/qtmultimedia | Status: NEW | +2 | +1 |
574943,7 | maroon in trouble: use qt_add_qml_module + fix bugs | dev | qt/qtdoc | Status: MERGED | +2 | 0 |
579288,2 | maroon in trouble: use qt_add_qml_module + fix bugs | 6.8 | qt/qtdoc | Status: MERGED | +2 | 0 |