Details
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Bug
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Resolution: Unresolved
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P2: Important
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None
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6.7.3
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None
Description
Context: Qt DS
Switching models with LOD is not working as it should with instances.
- LOD works well with a regular 3D model
- LOD does not work with instances (which is an actual use case)
- The LOD point is calculating the distance from the root point of the original instanced model, and not the individual instance position (as we expect).
- So in reality it ends up looking glitchy because all of the instances change quality at once, because you move the camera and all of a sudden ALL the models switch from high-quality to low-quality.