Details
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Task
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Resolution: Unresolved
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P2: Important
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Description
beginPass() has one color clear value that applies to all color attachments, and one depth and stencil clear value.
Ideally there should be a way to specify a color clear value per color attachment. This maps well to most modern APIs, whereas for GL and GLES (3.0+) we'd likely begin using glClearBufferfv in the backend to implement htis.
(while we are at it, using QColor is not necessarily ideal always)