Uploaded image for project: 'Qt'
  1. Qt
  2. QTBUG-133112

Add optimized "overloads" to QSGCurveProcessor

XMLWordPrintable

    • Icon: Task Task
    • Resolution: Unresolved
    • Icon: P2: Important P2: Important
    • None
    • None
    • Quick: Shapes
    • 21
    • Foundation Sprint 124, Foundation Sprint 125, Foundation Sprint 126, Foundation Sprint 127, Foundation Sprint 128, Foundation Sprint 129, Foundation Sprint 130, Foundation Sprint 131, Foundation Sprint 132, Foundation Sprint 133, Foundation Sprint 134, Foundation Sprint 135

      QSGCurveProcessor offers processFill(QQuadPath, ...) and processStroke(QQuadPath, ...) to add data to QSGCurveFillNode and QSGCurveStrokeNode.

      It would be great to also add processFill(QPolygonF, ...) and processStroke(QPolylineF, ...).
      These should be accompanied by the respective QSGLineFillNode or QSGLineStrokeNode (please find better names).

      The idea is to have a highly optimized code path that allows for example fast vector map rendering but also improvments with vectorgraphics that have mostly lines.

        No reviews matched the request. Check your Options in the drop-down menu of this sections header.

            srutledg Shawn Rutledge
            matthias_rauter Matthias Rauter
            Vladimir Minenko Vladimir Minenko
            Alex Blasche Alex Blasche
            Votes:
            0 Vote for this issue
            Watchers:
            1 Start watching this issue

              Created:
              Updated:

                There are no open Gerrit changes