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  1. Qt
  2. QTBUG-133367

PointLight with shadows crashes XR application when using vulkan backend

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    • Icon: Bug Bug
    • Resolution: Fixed
    • Icon: P1: Critical P1: Critical
    • 6.8.3, 6.9.0 Beta3, 6.9.0, 6.10.0 FF
    • 6.8.2, 6.9.0 Beta2
    • Quick: 3D
    • None
    • Using Meta XR simulator on Windows
    • Android, Windows
    • 1ffb473f4 (dev), 10549ca48 (6.9), a1e9b2f81 (6.8)

      XR application using PointLight with castsShadows property set to true crashes on vulkan. Doesn't happen on 6.8.1.

      To reproduce add following PointLight to any XR example

          PointLight {
              id: light2
              color: "white"
              ambientColor: Qt.rgba(0.1, 0.1, 0.1, 1.0)
              position: Qt.vector3d(0, 200, 0)
              shadowMapFar: 2000
              shadowMapQuality: Light.ShadowMapQualityHigh
              castsShadow: true
              brightness: 10
          } 

        For Gerrit Dashboard: QTBUG-133367
        # Subject Branch Project Status CR V

            stromme Christian
            eliashautala Elias Hautala
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              Created:
              Updated:
              Resolved:

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