Details
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Bug
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Resolution: Unresolved
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P2: Important
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None
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6.8.2
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None
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Android with PowerVR GE8320 GPU
Description
On devices using PowerVR GPU (tested on Redmi 9A and Moto e7), there is a bug with the qml UI being corrupted, after the app get killed.
To reproduce it, I used a basic qml app with this code:
import QtQuick import QtQuick.Controls ApplicationWindow { visible: true Rectangle { color: 'blue' anchors.left: parent.left anchors.right: parent.right anchors.bottom: parent.bottom height: 200 radius: 24 } }
Then I run on my phone, exit the application (with the middle button in android bar), then kill it (right button and I swipe up the app).
After this, I reopen the application a few times, and at some point the UI becomes scrambled. I attach a screenshot of what I see. The actual effect seems to vary, and sometimes it is hard to see. I used the rounded rectangle since that is where it seems to fail the most, with this red/green texture.
If I clear the cache the application works again until I kill it again.
A workaround is to disable the shader cache.
Attachments
Issue Links
- relates to
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QTBUG-134089 Power VR rendering failure on Qt 6.8.2
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- Reported
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