Uploaded image for project: 'Qt'
  1. Qt
  2. QTBUG-134801

Lightmapping: Add a "texels per unit" setting for approximating lightmap resolution

XMLWordPrintable

    • Icon: Suggestion Suggestion
    • Resolution: Fixed
    • Icon: P3: Somewhat important P3: Somewhat important
    • 6.10
    • None
    • Quick: 3D
    • d45e71e9d59c4fe0b8557f90ef5045b815704e2a

      It might be more convenient to have a "texels per unit" setting in Lightmapper instead of having a baked lightmap size hint in the model. The resolution might be scene dependent and having it be something you can tweak easily would be useful for finding the right size.

        No reviews matched the request. Check your Options in the drop-down menu of this sections header.

            qt.team.graphics.and.multimedia Qt Graphics Team
            jokarlss Jonas Karlsson
            Votes:
            0 Vote for this issue
            Watchers:
            1 Start watching this issue

              Created:
              Updated:
              Resolved:

                There are no open Gerrit changes